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Showing posts from July, 2022

Social aspects of virtual meetings

I would like to start by comparing in-person meetings with virtual meetings. During in-person meetings there are a number of opportunities, firstly we have lie detection, whether the humans in the meeting are telling the truth and how accurately they are speaking. Secondly we have the issue of trust, whether the people in the in-person meeting are trustworthy and if so, how much? Both of these aspects are slightly more difficult in virtual meetings than in person meetings. It might be worth building in trust and lie detection systems into video calling applications. I see this potential difference being addressed as virtual meeting software evolves and we might end up in a situation where the virtual meeting can create higher levels of trust and truth detection.

Increasing the impact of MS Teams meetings and online training

I was chatting to a member of a high-tech organisation recently and they said, 'we prefer the impact of in person meetings versus online meetings at the moment'. I thought that this represents an interesting opportunity to develop the virtual meetings application. The impact of virtual meeting relies on the types of hardware the users have available, for example if someone is speaking the impact is affected by the sound capabilities, this might lead to virtual meeting software adjusting settings like these as the application starts. Another component of the impact of the meeting is using our strongest sense, the sense of sight, for this we are obviously considering the displays of the involved computers. Maybe bigger is better, maybe brighter and more colourful with higher definition is best, also let us consider the impact of VR goggles and the metaverse in this situation.